Game Catalog Overview
The game catalog is the set of titles the recorder is enabled to capture. A title is in the catalog when its process names and metadata are registered in the central target list and a Pioneer launching it can produce a validated recording session.
This section documents:
- The currently enabled Phase 1 catalog: which titles a Pioneer can record against today.
- The prioritized expansion list driving the next wave of enablements.
- The selection drivers governing what gets added next: free-to-play preference and supported-launcher bias.
- The two operational tracks: fast-coverage capture and social/squad capture.
- Known per-title caveats and hard exclusions.
How catalog entries get added
The library-detection mechanics live in Architecture -> Game Library Detection. At the catalog-management level, the important distinction is that store detection is not the same thing as recorder enablement. Store detection tells Playroll what is installed; the catalog decides what the recorder is allowed to capture.
For titles shipping through a source-backed launcher lane that Playroll already detects locally, enablement is usually a metadata-registration step plus a release of the updated target list. Source-backed launcher lanes currently include Steam, Epic, Battle.net, Xbox / Microsoft Store, GOG, EA, Ubisoft, Amazon Games, and itch.io.
Riot / Valorant needs careful wording: Valorant is listed as a currently enabled title, but local playroll-ui source inspected during the 2026-05-17 stash reconciliation did not contain a Riot library detector. Do not treat Riot Client as a reusable supported-launcher lane until source support is confirmed.
Titles that ship outside supported launcher lanes, use custom installers, or need title-specific capture handling require new detector or recorder work and are deprioritized.
What this section is not
This section is not the marketing surface, the Pioneer-facing FAQ, or the lab-partner-facing list. It is the internal operational view of the catalog: what is enabled, what is queued, why each title is on the list, and what blocks it from going live. Pioneer-facing copy should be generated downstream from this view and grounded against the technical truth snapshot.
See also
- Phase 1 Catalog - currently enabled titles and prioritized expansion list.
- Architecture -> Game Library Detection - how the launcher identifies installed titles per store.